Selected Press and Media Appearances
Interview with Marc Bodmer in Neue Zürcher Zeitung am Sonntag
16th March, 2019.
Interviews for Manuel Stargars’ Digital Transformation documentary series.
1st September, 2017.
The Impact of Games
Game Design and Player Experience
The Role of Games in History
Floreat Domus: “A Life in Gamesâ€
An interview in the alumni magazine of my alma mater, Balliol College, Oxford University, Spring 2017
Tone Control Podcast—Episode 23 – Richard Lemarchand
Hosted by Steve Gaynor, 2nd April, 2018
Script Lock Podcast—Episode 11: Meg Jayanth & Richard Lemarchand
Hosted by Nick Folkman and Max Folkman, 15th February 2016
The original designer tells us how the Uncharted series evolved, and how he evolved with it…
by Matthew Pellett for GamesRadar.com, 15th April 2016
Checkpoints Podcast—Episode 21 – Richard Lemarchand
Hosted by Declan Deenan, 3rd November 2015
Triple A Grade Curve: Professor Richard Lemarchand
by Dan Pearson for Gamesindustry International, 30th May 2013
Uncharted designer Lemarchand leaves Naughty Dog for USC
by Leigh Alexander for Gamasutra, 30th April, 2012
A profile of Naughty Dog’s Richard Lemarchand
Nathan Ditum, Edge 235, December 2011
Uncharted 3 interview: physics and vulnerability in the world of Nathan Drake
Keith Stuart, The Guardian, 26 September 2011
Why Richard Lemarchand Loves Indie Games, and IndieCade
Ashley Zeldin, IndieCade, October 2011
Genius or elimination: where do good game ideas come from?
Keith Stuart, The Guardian, 20 January 2012
Uncharted 3: ‘Almost everyone at Naughty Dog is a game designer’
ComputerAndVideoGames.com, 26 December 2011
The history of Uncharted according to Naughty Dog: from inception to Deception
Nathan Ditum, Official PlayStation Magazine UK, 30 November 2011
GameCity Discussions: Richard Lemarchand & Eric Chahi
Martin Robinson, Eurogamer, 7 November 2011
Digital Foundry vs. Uncharted 3
Richard Leadbetter, Eurogamer, 5 November 2011
Uncharted 3 interview – Nolan North on chasing pictures
David Jenkins, Metro, 1st November 2011
MIGS 2011: Richard Lemarchand on Uncharted
Edge Online, 1st November 2011
A Passionate IndieCade Keynote from Uncharted’s Lead Designer
Kirk Hamilton, Kotaku, 7 November 2011
IndieCade: Uncharted‘s Unlikely Indie Inspirations
Mathew Kumar, Gamasutra, 7 October 2011
Uncharted 3: Drake’s Deception – Interview with Richard Lemarchand, co-Lead Designer
Rebecca Brayton, watchmojo, November 2011
Crafting Uncharted 3
Eurogamer, 28 September 2011
Another Castle Podcast Episode 19 – Richard Lemarchand
Game Design Advance, 2010
Naughty Dog Says Train Level Almost Broke Uncharted 2
Russ Pitts, The Escapist, 11 March 2010
Uncharted 2: Among Thieves Interrogation
IGN, 18 March 2009
With Uncharted 2, developers shoot for a movie-like blockbuster
Dean Takahashi, venturebeat.com, 16 September 2009